Introduction to Computer Graphics
Spring Quarter 2001
Lecture HandoutsHere are online copies of the slides used in lectures. Please avoid printing them out! We always make enough printed copies for the whole class; if you missed one, there are probably extra copies in the filing cabinet in the graphics instructional lab. Look there first rather than wasting paper. Note also that Acrobat files are eminently readable online.
If you must print out a section of slides, try to print double-sided. Under UNIX, this typically involves adding an option like "-ZDuplex=DuplexNoTumble" to your lpr command. Under NT, it's an option in the "advanced" tab of the print properties dialog. For the option "print on both sides", select "Long Side".
Thanks for saving paper!
Each lecture is provided in PDF format. In addition, the "extras" column contains links to relevant web pages and applets. For a summary of the applets with credit given to the authors or institutions, visit the applets page.
6 Projections 7 Hidden Surface Algorithms 8 Shading 9 Ray Tracing 10 RT Extensions 11 Texture Mapping 12 Parametric Curves 13 Particle Systems 14 Motion Capture 15 Animation Topics 16 Animation Principles 17 Physics-basezd Character Animation 18 Surfaces
|Comments to Wilmot Wei-mau Lee||Last modified: Monday, 04-Jun-2001 15:05:57 PDT|