Painting, 3D sculpting, Architectural drawing with VR. Along the lines of Tilt Brush:
Data Visualization in Virtual Reality (exploring visualization techniques in 3D)
Contextual help for well defined mechanical tasks, eg. Car Repair, Motherboard Assembly
Historical/heritage site preservation. Digital virtual tours, augmented reality tours of tourist sites.
Health related App.
Medical VR App
Educational VR/AR App
MS HoloLens applications for Inattention and Attention Deficit.
Below are three totally separate HoloLens projects, all tied to the same theme of improving function and quality of life for people with low visual attention, visual inattention or organizational inattention.
“Seeing the future”: (this is by far the most advanced and open-ended of the three projects)
Using the built-in camera, analyze scenes as viewed by the user. The objective of this application is to alert users (especially those with visual inattention) to dangers in the regions in which they cannot process information, or cannot see (for the general user, this may be in the peripheral view). This could help alert user to dangers in the non-attended region (e.g, coming cars when crossing the street, on-coming flying baseball, possible bicycle collision, etc).
“Organizational tool using spacial organization and attention redirection”:
In severe cases of organizational inattention, for example in inattentive type ADHD or recovering stroke patients, routines to assist with organization have provided both coping and therapeutic impact. Typically, caregivers have to direct individuals through the routines to ensure follow-through. We propose creating a HoloLens app to keep track of one's documents, books, assignments, etc. in a virtual HoloLens workspace where the number of distractions can be more limited.
The incidence of visual field loss worldwide is approximated to be 3.0% to 3.5% for persons aged 16 to 60 years and 13.0% for those older than 65 years. The most common causes of visual field loss are glaucoma, retinal disorders, cataracts and stroke. An advancement to the synthetic revisualization of objects in a user's peripheral vision can improve quality of life and safety. The objective of this HoloLens application is to provide users a way of bringing objects from their peripheral vision into their visual field (for instance, by motioning hands and grasping objects to indicate selection) and a method of visualizing the objects virtually in the user's visual field enabling magnification and closer inspection of the object.