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 CSE 457 Au 03 - Other Links
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Links of interest related to the class. Links to various software packages are on the software page.

  • Pinhole Photography. An essay on Pinhole Photography with History, Images, Cameras, and Formulas from photo.net.
  • There are numerous applets on the web to create ripple effects. One list of examples is found here.
  • An annotated survey of online resources related to Stylized Depiction in Computer Graphics: Non-Photorealistic, Painterly and 'Toon Rendering. Seeing is more than just realistic images ...
  • ACM tutorials, including C++ and CVS. The ACM presented a special C++ tutorial on Thu Oct 9, 5:00-7:00pm, in CSE 022.
  • Eric Weisstein's World of Mathematics from Wolfram Research. A great mathematical resource, with "11,454 entries, 106,877 cross-references, 5,550 figures, 241 animated graphics, 1,014 live Java applets, and counting... ".
  • The Animation Show, coming to the Seattle Art Museum Sept 25 and the Varsity Theater Sept 26 through October 2. "This year's line-up spans eight countries and features everything from forgotten classics to the very latest in computer animation."
  • Akiyoshi's Illusion Pages. Interesting visual effects (eg, rotation) from simple patterns.
  • A novel view transform example [Ping Pong] and other works [index].
  • Edward Tufte sculpture: projection and shading in the real world.
  • Larry Kagan: Wall Sculpture in Steel and Shadow. Projection from 3D to 2D.
  • Viewing direction is really important in shaping our perception of what we are looking at. Escher for Real brings Escher's drawings to life as real world models.
  • BioMotionLab demo of motion capture data and manipulation.
  • College and the Art of Life, David Salesin, UW Convocation Address, 28 September 2003. QOTD.
  • Chart (660KB) showing trends in computer power.
  • The nVidia developer relations page has some interesting demos with source code, including the Bubble example of environment mapping that I showed in class.
  • Physically Based Modelling. Principles and Practice. Andrew Witkin and David Baraff.
  • HyperGraph, computer graphics learning materials from the ACM SIGGRAPH Education Committee.
  • Principles of traditional animation applied to 3D computer animation. John Lasseter. [pdf]
  • Tricks to animating characters with a computer. John Lasseter. [pdf]
  • Interactive Control of Rigid Body Simulations. Jovan Popovic. Project page
  • Stick figures in action. www.xiaoxiaomovie.com.

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