TD Assignment 1: Advanced Lighting
By Zhi Chen and Kendal Sager - CSE 459 - Winter 2008
TD Assignment 4: Advanced Rigging & Skinning
Cse459 Preproduction for Digital Animation
Assignment: Advanced Rigging & Skinning
Due Date: Wednesday, Feb 6@ 11:59pm
Assignment Introduction
You will be using the file that you created last week in this tutorial. The tutorials that you will be using are abridged versions of various professional tutorials and techniques that have previously been used in this class, so look back to the original texts if you would like a more in depth description of what should be happening.
Tutorial
Please go through the tutorials in the order listed below:
NEW! Now with time estimates! Hooray! This assumes that you are working in a focused environment with minimal distractions and minimal errors. Troubleshooting your work can always take a lot more time, so please start early.
Download
Tips
- Follow the naming convention EXACTLY! If you don't, the scripts and expressions will not work, and you will be very unhappy.
- Start early, you can't take shortcuts on this assignment.
- SAVE ITERATIONS!
- SAVE OFTEN!
Turn-in
- Maya file .ma or .mb for your completed rig, there should be NO KEYS on the controls.
Grading Criteria
- Smooth Weight Painting
- All portions of the rig are complete.
- Frozen transformations on all controls.
- Visibility hooked up for IK/FK controls