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cells
- Variable in class
Maze
A 2-dimensional array that holds/represents all the cells in this maze.
cellStateChangeEvent(MazeCell)
- Method in interface
MazeChangeListener
This method is called when a single cell has had its state changed.
cellStateChangeEvent(MazeCell)
- Method in class
MazeTracer
This function prints out the state of the cell that has changed.
clockwise90()
- Method in enum
Direction
Returns the direction that is 90 degrees clockwise from the current direction.
col
- Variable in class
MazeCell
The column this cell is on.
counterClockwise90()
- Method in enum
Direction
Returns the direction that is 90 degrees counter-clockwise from the current direction.
curCol
- Variable in class
Maze.MazeIterator
Keeps track of the current column over which we are iterating.
curRow
- Variable in class
Maze.MazeIterator
Keeps track of the current row over which we are iterating.
curWall
- Variable in class
Maze.NeighborIterator
The current wall we are examining.
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