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setCell(int, int, MazeCell)
- Method in class
Maze
Change the cell located at (row,col).
setExtraInfo(Object)
- Method in class
MazeCell
Stores an object in this cell that can be later retrieved with a call to
getExtraInfo()
.
setState(MazeCell.CellState)
- Method in class
MazeCell
Sets the current visitation state of the Cell.
solveMaze(Maze, PrintWriter)
- Method in interface
MazeRunner
Attempts to find a path from the start to the donut node of the maze given in
maze
.
solveMaze(Maze, PrintWriter)
- Method in class
RandomMazeRunner
Tries to find a solution to the given maze.
startCell
- Variable in class
Maze
The start cell of this maze.
state
- Variable in class
MazeCell
The current visitation state of this cell.
stateChangeEvent()
- Method in interface
MazeChangeListener
This method is called when the general state of the maze has been changed.
stateChangeEvent()
- Method in class
MazeTracer
Print outs an error if this method is called.
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