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S

setCell(int, int, MazeCell) - Method in class Maze
Change the cell located at (row,col).
setExtraInfo(Object) - Method in class MazeCell
Stores an object in this cell that can be later retrieved with a call to getExtraInfo().
setState(MazeCell.CellState) - Method in class MazeCell
Sets the current visitation state of the Cell.
solveMaze(Maze, PrintWriter) - Method in interface MazeRunner
Attempts to find a path from the start to the donut node of the maze given in maze.
solveMaze(Maze, PrintWriter) - Method in class RandomMazeRunner
Tries to find a solution to the given maze.
startCell - Variable in class Maze
The start cell of this maze.
state - Variable in class MazeCell
The current visitation state of this cell.
stateChangeEvent() - Method in interface MazeChangeListener
This method is called when the general state of the maze has been changed.
stateChangeEvent() - Method in class MazeTracer
Print outs an error if this method is called.

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