Patrick Haluptzok - Paper Review - Evolving Robot Tank Controllers

From: Patrick Haluptzok (patrickh_at_windows.microsoft.com)
Date: Fri Oct 17 2003 - 14:16:24 PDT

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     <<Paper Review - Robot Tank Controllers.doc>>
    ----------- Here is the paper contents -------------------

    Paper Review - by Patrick Haluptzok - Oct 17 2003

    Paper Reviewed: Evolving Robot Tank Controllers
    Author: Jacob Eisenstien

    Summary: Describes a method for using a GA to evolve a program that
    controls the operation of a tank in a virtual world where it competes
    against other tank agents.

    Important Points:

    * A GA could evolve an autonomous agent controller for a robot
    that performed modestly well compared to simple handcrafted robot
    controllers. The GA program was evolved using a constrained programming
    language and breaking up the control of the robot into multiple pieces
    which simplified the search space for the GA. Showing GA's successfully
    evolving a robot controller demonstrates GA's evolving a solution to a
    non-trivial problem, something GA's are not known to do very well.
    * The fitness function was very important in making the GA
    succeed. Using subtly different fitness functions greatly affected the
    resulting behavior in the population that evolved. The success of the
    GA process depended critically on the fitness function which guides the
    GA's selection of robots for the next generation.

            Flaws in Paper:

    * Not realizing the GA population was getting stuck in local
    maxima and addressing that directly in some way, at least as a direction
    for future research. GA's are local search methods so they can get
    stuck in local maxima, failing to improve and find more fit solutions.
    The co-evolution approach resulted in robots that all sat in one
    position because that was a local maximum, moving initially was more
    likely to hurt than help. Evolving to move and even just ram your
    sitting duck opponent would be more successful. Even in his more
    successful experiment evolving his controller and measuring it against
    other handcrafted robot programs the evolved robots only began to evade
    other robots and didn't evolve to shoot their gun. In both cases the GA
    became stuck in a local maxima and the number of random changes that
    needed to occur to get out of that local maxima to another space in the
    fitness landscape was so unlikely as to never occur. If GA's are to be
    more successful then extensions to the GA approach are needed to prevent
    the population from getting stuck in local maxima, and this is a major
    problem.

            Open research questions:

    * Could using a different fitness function, changing the fitness
    function over time, or changing the fitness function to strongly
    encourage firing evolve a more successful tank controller? For example
    could you constrain the tank to not be able to move and just evolve its
    gun and radar movement and firing response first, and then allow it to
    evolve moving. Would that lead to a higher fitness level? This is
    important because GA's may need sophisticated and changing fitness
    functions to evolve more successful programs and prevent the evolution
    from getting stuck in local maxima.
    * Could some of the advanced GA concepts such as multiple niches
    be used to cause the GA to evolve more optimal controllers, preventing
    the population from getting stuck in local maxima? Maybe with a fixed
    fitness function a more sophisticated GA is required to allow
    exploration of new places in the search space. Do GA's need to build in
    mechanisms to prevent the population from converging at a local maxima?
    * Would a different representation / programming language allow
    the GA to more successfully find higher fitness robot controllers? Is
    the representation chosen constraining or flawed in some way?




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