End-To-End Arguments in System Design

From: Jonas Lindberg (jonaslin@kth.se)
Date: Tue Oct 12 2004 - 16:46:10 PDT

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    End-To-End Arguments in System Design

    J. H. Saltzer, D. P. Reed, and D. D. Clark

     

    Reviewed by: Jonas Lindberg

     

    This paper discusses the "end-to-end argument" which is an argument for
    designing shared lower layers to be slim and only include features that are
    absolutely necessary. The authors argues extra features included in shared
    functionality, in an attempt to make life easier for application
    programmers, might actually become limiting or redundant in many cases.

     

    The authors do a good job giving examples of limiting or redundant shared
    functionality. A number of these examples show that functionality required
    in an application in some cases by nature need to be implemented in the
    actual application, making similar functionality provided by lower layers
    redundant and some times even limiting. However, having redundant
    functionality is not always a bad thing - in some cases it actually improves
    performance.

     

    As I see it, the most important point in this paper is that when designing a
    function, it is crucial to have a solid understanding of how it will be
    used. Having such understanding, the designer can include functionality that
    improves performance in some cases without being limiting in other. Since it
    often is hard to predict all the ways in which certain functionality will be
    used and how cool features can become limiting, the argument for keeping the
    design slim and modular makes sense.

     

    How to make design trade-offs and properly divide functionality into
    different layers are as of coarse as relevant today as ever. The paper
    explains an argument on how to do this and it is therefore also relevant.
    Especially the first half of the paper is interesting reading.

     


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