From: Jeff Tyrrill (mail_at_jeff-tyrrill.com)
Date: Tue Feb 03 2004 - 19:13:34 PST
We have our project working in the emulator including on the class trawler,
but in the simulator, there is a problem. We specify the number of nodes and
a topology file, and it starts, and some of the nodes see each other as
neighbors, but everything sort of freezes after that. Apparently, timers
never get called. Also, CPU usage goes up to maximum. We can enter commands
and the code for our onCommand runs, but it's not much use because neighbor
discovery and link state packets don't get sent.
Are there some things we should check? Does this just indicate a problem in
our code? Again, everything works perfectly in emulation mode, so we're not
sure what to check for.
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