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public interface MazeChangeListener
Interface used to listen for maze change events. Objects that wish to register as listeners for changes in the maze state must implement this interface.
Method Summary | |
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void |
cellStateChangeEvent(MazeCell cell)
This method is called when a single cell has had its state changed. |
void |
stateChangeEvent()
This method is called when the general state of the maze has been changed. |
Method Detail |
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void cellStateChangeEvent(MazeCell cell)
cell
- the cell whose state change is being broadcastvoid stateChangeEvent()
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