If you want to compile and run Flash applications on your own computer, follow our Flash/Flex Installation Instructions.
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Write an ActionScript program
Turn in your XMLMaze.as source code file, your compiled XMLMaze.swf program, a customlevel.xml level, and (optionally) a XMLMaze.zip archive containing any other files that are a part of your program. |
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Write an ActionScript program
The misc_assets.zip archive contains some sounds and images you can use if you aren't creative. (But we'd rather you were creative!) Turn in your Shooter2.as source code file, and your compiled Shooter2.swf program, and your Shooter2.zip archive containing peripheral files including other classes, sounds, and images. |
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Write an ActionScript program It must have:
In addition, it must also have one other feature of your own choosing. Suggestions:
Turn in both your Shooter.as source code file and your compiled Shooter.swf program. |
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Write an ActionScript program It must have at least:
Ideas:
Turn in both your Menu.as source code file and your compiled Menu.swf program. |
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Write an ActionScript program It must have at least:
You can set up your computer to compile/run Flash programs as described in our Flash installation instructions. You can test your program by compiling it into a .swf program and double-clicking that .swf file on your machine to run it. Turn in both your Art.as source code file and your compiled Art.swf program. |
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