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CharGenerator - class project0.CharGenerator.
Methods related to generating and testing characters, for the Diety of Luck project.
CharGenerator() - Constructor for class project0.CharGenerator
Creates a new instance of CharGenerator.
checkInitials(String) - Method in class project0.LuckTester
Check that a pair of initials is suitable for presentation to the God/Goddess of Luck.

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defaultInitials - Static variable in class project0.P0Main
Default value in case an argument is not supplied on the command line.

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isEnglishUpperCase(char) - Static method in class project0.CharGenerator
Test if the character is a valid uppercase letter of English.

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LuckTester - class project0.LuckTester.
Does the God/Godess of Luck know you? A class to help answer this urgent question.
LuckTester() - Constructor for class project0.LuckTester
Creates a new instance of LuckTester

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main(String[]) - Static method in class project0.P0Main
Driver program for the application; not to be changed! This main should be invoked from the command line, with a single string argument (a string of exactly two uppercase letters); in Bluej, it can be run directly and an argument string typed into the dialog box.

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P0Main - class project0.P0Main.
CSE143 03wi Project 0: "Does The God of Luck Know You?".
P0Main() - Constructor for class project0.P0Main
 
project0 - package project0
 

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randomUpperChar() - Static method in class project0.CharGenerator
Generate a random charachter, drawn from the internally known set of upper case characters.

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trialsToRun - Static variable in class project0.P0Main
Number of individual trials to run.
tryUntilSuccess(String) - Method in class project0.LuckTester
Given a person's initials, how long does it take the God/Goddess of luck to recognize that person? Algorithm: Generate pairs of characters randomly until the desired initials are observed.

C D I L M P R T