[Slides]
No Readings Assigned
Additional optional resources:
Jonathan Grudin. A Moving Target - The Evolution of Human-Computer Interaction. Book Chapter.
These “vision” papers challenge a dominant pattern, propose going beyond mimicking prior technologies, or cast a vision of future technologies. This is certainly not an exhaustive set of such papers, just a set chosen to be interesting and appropriate.
Vannevar Bush. As We May Think. The Atlantic, 1945.
Paul M. Fitts. The Information Capacity of the Human Motor System in Controlling the Amplitude of Movement. Journal of Experimental Psychology, 1954.
Mark Weiser. The Computer for the 21st Century. Scientific American, 1991.
Roy Want, Andy Hopper, Veronica Falcão, and Jonathan Gibbons. The Active Badge Location System. TOIS, 1992.
James D. Hollan, Scott Stornetta. Beyond Being There. CHI 1992.
Pierre Wellner. Interacting with Paper on the DigitalDesk. CACM, 1993.
Be sure to note the video: http://www.youtube.com/watch?v=S8lCetZ_57g
Benjamin B. Bederson, James D. Hollan. Pad++: A Zooming Graphical Interface for Exploring Alternate Interface Physics. UIST 1994.
Hiroshi Ishii, Brygg Ullmer. Tangible Bits: Towards Seamless Interfaces between People, Bits and Atoms. CHI 1997.
Eric Horvitz. Principles of Mixed-Initiative User Interfaces. CHI 1999.
Ken Hinckley, Jeff Pierce, Mike Sinclair, Eric Horvitz. Sensing Techniques for Mobile Interaction. UIST 2000.
Claudio S. Pinhanez. The Everywhere Displays Projector: A Device to Create Ubiquitous Graphical Interfaces. UbiComp 2001.
Roy Want, Trevor Pering, Gunner Danneels, Muthu Kumar, Murali Sundar, and John Light. The Personal Server: Changing the Way We Think about Ubiquitous Computing. UbiComp 2002.
Brett Victor. Magic Ink: Information Software and the Graphical Interface. Blog Post, 2006.
Each student has two responsibilities.
First, organize into groups of 2 to briefly present one of the above vision papers.
https://docs.google.com/document/d/1-QzEOq3zPusRUW6S31_QAeSpGD8rt13UUYJrVwDKY4Q/edit?usp=sharing
It is critical to remember most people will not have read the paper you are presenting. It is therefore your responsibility to explain the vision. One useful way of breaking down and explaining the vision might be to discuss these four points:
Submit your presentation as 3 to 4 slides in PDF, PPT, or PPTX format:
https://canvas.uw.edu/courses/1187533/assignments/4016009
Second, individually read at least one more of the above vision papers.
No reading report is necessary, but everyone picking a second paper benefits in-class discussion. Note that some of these are quite long. We are assigning them so that you can see these visions and explore them appropriately. You can and should skim according to your needs.
Read the following framing papers:
Jacob O. Wobbrock, Julie A. Kientz. Research Contributions in Human-Computer Interaction. Interactions, 2016.
James Fogarty. Code and Contribution in Interactive Systems Research. CHI 2017 Workshop on #HCI.Tools: Strategies and Best Practices for Designing, Evaluating, and Sharing Technical HCI Toolkits.
Below are examples of recent papers that correspond to Wobbrock’s types of research contribution in HCI.
Select two to review, focusing on papers that are most likely to correspond to the contribution style(s) relevant in your project. You should not focus on the details of these papers, but rather their organization of the research and how it is presented. We surface them to provide concrete examples of the contributions, but our in-class discussion will focus on the framing papers.
Yomna Abdelrahman, Mohamed Khamis, Stefan Schneegass, Florian Alt. Stay Cool! Understanding Thermal Attacks on Mobile-based User Authentication. CHI 2017.
Min Fan, Alissa N. Antle, Maureen Hoskyn, Carman Neustaedter, Emily S. Cramer. Why Tangibility Matters: A Design Case Study of At-Risk Children Learning to Read and Spell. CHI 2017.
Daniel Buschek, Florian Alt. ProbUI: Generalising Touch Target Representations to Enable Declarative Gesture Definition for Probabilistic GUIs. CHI 2017.
Mary Beth Kery, Amber Horvath, Brad Myers. Variolite: Supporting Exploratory Programming by Data Scientists. CHI 2017.
Christopher Elsden, David Chatting, Abigail Durrant, Andrew Garbett, Bettina Nissen, John Vines, David Kirt. On Speculative Enactments. CHI 2017.
Annu Sible Prabhakar, Lucia Guerra-Reyes, Vanessa M. Kleinschmidt, Ben Jelen, Haley MacLeod, Kay Connelly, Katie A. Siek. Investigating the Suitability of the Asynchronous, Remote, Community-based Method for Pregnant and New Mothers. CHI 2017
Ali Alkhatib, Michael S. Bernstein, Margaret Levi. Examining Crowd Work and Gig Work Through The Historical Lens of Piecework. CHI 2017.
Kasper Hornbaek, Antti Oulasvirta. What Is Interaction?. CHI 2017.
Kodlee Yin, Cecilia Aragon, Sarah Evans, Katie Davis. Where No One Has Gone Before: A Meta-Dataset of the World’s Largest Fanfiction Repository. CHI 2017.
Biplab Deka, Zifeng Huang, Chad Franzen, Joshua Hibschman, Daniel Afergan, Yang Li, Jeffrey Nichols, Ranjitha Kumar. Rico: A Mobile App Dataset for Building Data-Driven Design Applications. UIST 2017.
Ari Schlesinger, W. Keith Edwards, Rebecca E. Grinter. Intersectional HCI: Engaging Identity through Gender, Race, and Class. CHI 2017.
Raphael Velt, Steve Benford, Stuart Reeves. A Survey of the Trajectories Conceptual Framework: Investigating Theory Use in HCI. CHI 2017.
Amanda Lazar, Caroline Edasis, Anne Marie Piper. A Critical Lens on Dementia and Design in HCI. CHI 2017.
Joe Marshall, Conor Linehan. Misrepresentation of Health Research in Exertion Games Literature. CHI 2017.
No reading report is necessary.
Class Will Start at 10:30 to Accommodate Presentations
Due: Project Proposal
Read the following:
Saul Greenberg, Bill Buxton. Usability Evaluation Considered Harmful (Some of the Time). CHI 2008.
Additional optional resources:
Herbert A. Simon. The Science of Design: Creating the Artificial. Design Issues Volume 4, Numbers 1 & 2.
Donald E. Stokes. Pasteur’s Quadrant: Basic Science and Technological Innovation. Book Chapter.
Submit your proposal document in PDF format:
https://canvas.uw.edu/courses/1187533/assignments/4017993
Submit your proposal presentation in PDF, PPT, or PPTX format:
Post a reading report in the appropriate thread:
https://canvas.uw.edu/courses/1187533/discussion_topics
Only one paper is assigned, so that will be the focus of your reading report.
[Slides]
Guest: Jacob Wobbrock
Read the framing paper:
I. S. MacKenzie. Fitts’ Law as a Research and Design Tool in Human-Computer Interaction. Human-Computer Interaction 7, 1. 1992.
Select one of these to read:
Johnny Accot, Shumin Zhai. Beyond Fitts’ Law: Models for Trajectory-Based HCI Tasks. CHI 1997.
Georg Apitz, François Guimbretière. CrossY: A Crossing-Based Drawing Application. UIST 2004.
Additional optional resources:
I. S. MacKenzie, Tatu Kauppinen, Miika Silfverberg. Accuracy Measures for Evaluating Computer Pointing Devices. CHI 2001.
Jacob O. Wobbrock, Edward Cutrell, Susumu Harada, I. S. MacKenzie. An Error Model for Pointing Based on Fitts’ Law. CHI 2008.
[Slides]
Read the framing paper:
Mark W. Newman, James Lin, Jason I. Hong, James A. Landay. DENIM: An Informal Web Site Design Tool Inspired by Observations of Practice. Human-Computer Interaction Journal, 2003.
Select one of these to read:
Steven P. Dow, Alana Glassco, Jonathan Kass, Melissa Schwarz, Daniel L. Schwartz, Scott R. Klemmer. Parallel Prototyping Leads to Better Design Results, More Divergence, and Increased Self-Efficacy. TOCHI 2010.
Björn Hartmann, Scott R. Klemmer, Michael Bernstein, Leith Abdulla, Brandon Burr, Avi Robinson-Mosher, Jennifer Gee. Reflective Physical Prototyping through Integrated Design, Test, and Analysis. UIST 2006.
[Slides]
Assigned: Statistics Lab
No Readings Assigned
[Slides]
Guest: Amy Ko
James Away
Read the framing paper:
Andrew J. Ko, Brad A. Myers, and Htet Htet Aung. Six Learning Barriers in End-User Programming Systems. VL/HCC 2004.
Select one of these to read:
Andrew Bragdon, Robert Zeleznik, Steven P. Reiss, Suman Karumuri, william Cheung, Joshua Kaplan, Christopher Coleman, Ferdi Adeputra, Joseph J. LaViola, Jr. Code Bubbles: A Working Set-Based Interface for Code Understanding and Maintenance. CHI 2010.
Lea Verou, Amy X. Zhang, David R. Karger. Mavo: Creating Interactive Data-Driven Web Applications by Authoring HTML. UIST 2016.
[Slides]
Guest: Kurtis Heimerl
James Away
Read the framing paper:
Eric Brewer, Michael Demmer, Bowei Du, Melissa Ho, Matthew Kam, Sergiu Nedevschi, Joyojeet Pal, Rabin Patra, Sonesh Surana, and Kevin Fall. The Case for Technology in Developing Regions. IEEE Computer Magazine 2005.
Select one of these to read:
Thomas N. Smyth. Where There’s a Will There’s a Way: Mobile Media Sharing in Urban India. CHI 2010.
Lilly Irani, Janet Vertesi, Paul Dourish, Kavita Philip, and Rebecca E. Grinter. Postcolonial Computing: A Lens on Design and Development. CHI 2010.
Class Will Start at 10:30 to Accommodate Presentations
Due: Project Milestone
Submit your document in PDF format:
Submit your presentation in PDF, PPT, or PPTX format:
[Slides]
Guest: Christian Holz
Read the framing paper:
Bill Buxton. Touch, Gesture, & Marking. Book chapter 7 in Ronald M. Baecker, Jonathan Grudin, Bill Buxton, and Saul Greenberg, Readings in Human-Computer Interaction: Toward the Year 2000. 1995.
Select one of these to read:
Christian Holz, Patrick Baudisch. The Generalized Perceived Input Point Model and How to Double Touch Accuracy by Extracting Fingerprints. CHI 2010.
Daniel Vogel, Patrick Baudisch. Shift: A Technique for Operating Pen-Based Interfaces Using Touch. CHI 2007.
[Slides]
Guest: Anind Dey
Read the framing paper:
Daniel Salber, Anind K. Dey, Gregory D. Abowd. The Context Toolkit: Aiding the Development of Context-Enabled Applications. CHI 1999.
Select one of these to read:
Nikola Banovic, Anqi Wang, Yanfeng Jin, Christie Chang, Julian Ramos, Anind K. Dey, Jennifer Mankoff. Leveraging Human Routine Models to Detect and Generate Human Behaviors. CHI 2017.
Sangwon Bae, Denzil Ferreira, Brian Suffoletto, Juan C. Puyana, Ryan Kurtz, Tammy Chung, Anind K. Dey. Detecting Drinking Episodes in Young Adults Using Smartphone-based Sensors. IMWUT 2017.
[Slides]
Guest: Andy Wilson
Read the framing paper:
Stephen L. Macknik, Mac King, James Randi, Apollo Robbins, Teller, John Thompson, Susana Martinez-Conde. Attention And Awareness in Stage Magic: Turning Tricks into Research. Nature Reviews Neuroscience 2008.
Select one of these to read:
Mahdi Azmandian, Mark Hancock, Hrvoje Benko, Eyal Ofek, Andrew D. Wilson. Haptic Retargeting: Dynamic Repurposing of Passive Haptics for Enhanced Virtual Reality Experiences. CHI 2016.
Andrew D. Wilson, Hrvoje Benko. CrossMotion: Fusing Device and Image Motion for User Identification, Tracking and Device Association. ICMI 2014.
Due: Statistics Lab
[Slides]
Guest: Leah Findlater
Read the framing paper:
Jacob O. Wobbrock, Shaun K. Kane, Krzysztof Z. Gajos, Susumu Harada, Jon Froehlich. Ability-Based Design: Concept, Principles and Examples. TACCESS 2011.
Select one of these to read:
Jeffrey P Bigham, Chandrika Jayant, Hanjie Ji, Greg Little, Andrew Miller, Robert C Miller, Robin Miller, Aubrey Tatarowicz, Brandyn White, Samual White, Tom Yeh. VizWiz: Nearly Real-time Answers to Visual Questions. UIST 2010.
Alisha Pradhan, Kanika Mehta, Leah Findlater. “Accessibility Came by Accident”: Use of Voice-Controlled Intelligent Personal Assistants by People with Disabilities. CHI 2018 (To Appear).
[Slides]
Guest: Jon Froehlich
Read the framing paper:
Mitchel Resnick, Brian Silverman. Some Reflections on Designing Construction Kits for Kids. IDC 2005.
Select one of these to read:
Majeed Kazemitabaar, Jason McPeak, Alexander Jiao, Liang He, Thomas Outing, Jon E. Froehlich. MakerWear: A Tangible Approach to Interactive Wearable Creation for Children. CHI 2017.
Mitchel Resnick, John Maloney, Andrés Monroy-Hernández, Natalie Rusk, Evelyn Eastmond, Karen Brennan, Amon Millner, Eric Rosenbaum, Jay Silver, Brian Silverman, and Yasmin Kafai. Scratch: Programming for All. Communications of the ACM 2009.
Additional optional resources:
Mitchel Resnick, Robbie Berg, Michael Eisenberg. Beyond Black Boxes: Bringing Transparency and Aesthetics Back to Scientific Investigation. Journal of the Learning Sciences 2000.
MakerWear: A Tangible Approach to Interactive Wearable Creation for Children
Class Will Start at 10:30 to Accommodate Presentations
Due: Project Milestone
Submit your document in PDF format:
https://canvas.uw.edu/courses/1187533/assignments/4018017
Submit your presentation in PDF, PPT, or PPTX format:
[Slides]
Guest: Jennifer Mankoff
Read the framing paper:
Jeffrey Heer, Nathaniel S. Good, Ana Ramirez, Marc Davis, Jennifer Mankoff. Presiding Over Accidents: System Direction of Human Action. CHI 2004.
Select one of these to read:
Jeeeun Kim, Anhong Guo, Tom Yeh, Scott E. Hudson, Jennifer Mankoff. Understanding Uncertainty in Measurement and Accommodating its Impact in 3D Modeling and Printing. DIS 2017.
Julia Schwarz, Jennifer Mankoff, Scott E. Hudson. An Architecture for Generating Interactive Feedback in Probabilistic User Interfaces. CHI 2015.
[Slides]
Read the framing paper:
Brad Myers, Scott E. Hudson, Randy Pausch. Past, Present, and Future of User Interface Software Tools. TOCHI 2000.
Select one of these to read:
Michael Bostock, Vadim Ogievetsky, Jeffrey Heer. D3: Data-Driven Documents. InfoVis 2011.
Morgan Dixon, James Fogarty. Prefab: Implementing Advanced Behaviors Using Pixel-Based Reverse Engineering of Interface Structure. CHI 2010.
[Slides]
Guest: Daniela Rosner
Read the framing paper:
Daniela K. Rosner. Introduction: Why Fabulate Design. Critical Fabulations: Reworking the Methods and Margins of Design (2018).
Select one of these to read:
Daniela K. Rosner. Chap 4: Approaching Design as Critical Fabulations. Critical Fabulations: Reworking the Methods and Margins of Design (2018).
Daniela K. Rosner. Chap 5: Fabulating in Practice. Critical Fabulations: Reworking the Methods and Margins of Design (2018).
Due: Final Report
Submit your document in PDF format:
Due: Exam
Submit your document in PDF format: