background-image: url(img/people.png) .left-column50[ # Welcome to the Future of Access Technologies Week 5, AR/VR CSEP 590b, Winter 2023 ] --- name: normal layout: true class: --- # Important Reminder ## This is an important reminder ## Make sure zoom is running and recording!!! --- [//]: # (Outline Slide) # Learning Goals for today - How might we want to evaluate *any* advanced technology from an accessibility perspective - Upcoming Technology Review Assignment - How can AR/VR improve accessibility (guest speaker) --- # How might we evaluate *any* advanced technology Are things made with that technology accessible - How is accessibility supported in the building of apps with that technology - Does this technology depend on secondary things (such as data sets) that may not be accessible/inclusive? - Does this technology have societal implications or risks that impact access? - How can accessibility be assessed Are people with disabilities able to build apps with this technology - Are programming tools and so on accessible Can this technology be used to make new accessibility solutions? --- # Case study (1 of 3) Let's consider the workshop paper on AI Systems that Augment Sensory Abilities What does it say about making AR/VR apps accessible? - Does not directly address accessibility of AR/VR apps - Sensory augmentation may be a "secondary" technology used in AR/VR, in which case accessibility of models (and data they are based on) is highly relevant - Privacy analysis directly relevant to AR/VR (they discuss head mounted displays) - Does not directly address assessment of AR/VR accessibility --- # Case study (2 of 3) Let's consider the workshop paper on AI Systems that Augment Sensory Abilities What does it say about making the creation of AR/VR apps accessible? - It discusses the fact that inaccessible models can make personalization difficult - It discusses making model training more accessible --- # Case study (3 of 3) Let's consider the workshop paper on AI Systems that Augment Sensory Abilities Can this technology be used to make new accessibility solutions? - Not a focus of the article - Definitely something we'll talk about later today with our guest speaker, Xia --- # Second case study (1 of 2) Survey paper on handheld AR Are things made with that technology accessible? - In the building of apps with that technology - In secondary things it depends on - Societal implications - Assessment practices Does it address creation of AR/VR by people with disabilities? Can this technology be used to make new accessibility solutions? Form small groups; discuss; [post on Ed](https://edstem.org/us/courses/31170/discussion/2449907) --- # Second case study (2 of 2) My Answers - Does not really discuss the underlying toolkits that enable accessibility - But it does discuss how apps implement accessibility - Interaction techniques (a sort of conceptual tool). Table 3 lays out a broad range of these that have been experimented with in different surveyed papers - Specific techniques used to achieve POUR (Table 4) and which surveyed papers they are used in - Does not discuss secondary things that it might rely on - Does not really address societal implications - Talks about evaluation methods used in surveyed papers - Survey focused on research literature. All papers used UX Evaluation techniques - Does not discuss automated tools or whether they exist Does it address creation of AR/VR by people with disabilities? No Can this technology be used to make new accessibility solutions? No --- [//]: # (Outline Slide) # Learning Goals for today - How might we want to evaluate *any* advanced technology from an accessibility perspective - **Upcoming Technology Review Assignment** - How can AR/VR improve accessibility (guest speaker) --- # Technology Review (1 of 2) Assignment is due in one week Slightly different from the exercise we just did - Write plain language summary of one academic article - Also summarize of *examples available now* that someone interested in this technology can go try --- # Technology Review (2 of 2) Some important notes - It is ok to leave things out, you should emphasize what will be relevant to a lay audience - For example in summarizing the AR/VR survey paper, you might focus on summarizing common approaches used by apps that are accessible to different kinds of disabilities (Tables 3 and 4) - It is also ok to draw from more than one paper if that is helpful - We have provided example technologies and articles; but you can pick your own articles, or even technology, *with instructor approval* Field trip: [Technology Review](/courses/csep590b/23wi/assignments/technology-review.html) --- # Switching over to Xia now