Maya Shortcut Keys
Object Manipulation Cmds Create Object
Translate Object |
Createà NURBS/Polygon Primitives Note(Object should be selected before performing commands) W |
Rotate Object |
E |
Scale Object |
R |
Attribute Editor |
Ctrl+A |
Modify Tessellation of NURBS |
1, 2, or 3 |
Translating Pivot Point |
Insert |
Object Selection |
F8 |
Component Selection (Cntrl Pts, Faces, etc) |
F9 |
Scene Viewing Cmds Smooth Shading |
5 |
Wireframe Shading |
4 |
Change Window Layout |
Windowà View Arrangement |
Use Predefined Window Layout |
Windowà Saved Layouts |
Camera Control Cmds Snap Camera to Object |
F |
Tumble Camera |
Lmouse + ALT |
Translate Camera |
Mmouse + ALT |
Zoom Camera |
Lmouse+Mmouse + ALT |
System Control Cmds |
|
Help |
F1 |
Animation Menu Set |
F2 |
Modeling Menu Set |
F3 |
Dynamics Menu Set |
F4 |
Rendering Menu Set |
F5 |
Animation Hotkeys |
|
Play | Alt-v |
Stop | Esc |
Forward Keyframe | . |
Back Keyframe | , |
Forward Frame | Alt-. |
Back Frame | Alt-, |
Set Translation Key | Shift-W |
Set Rotation Key | Shift-E |
Set Translation Key | Shift-R |
Set A key Frame | S |
Create your own – Optionsà CustomizeUIà Hotkey