Comments

Ray tracing with Monte Carlo path tracing. Enabling depth-of-field with focal point on the sphere (aperture radius = 0.015). Making soft shadow with a surface light above the sphere. Glossy effect on the horizontal plate. Shooting 30 x 30 uniformly distributed rays in each pixel. Rendering time ~= 4 hours with a quad-core laptop Intel CPU.

Raytraced Scene

Raytraced Scene