CSE590D: Computer-Based Learning Environments
Class Info for Autumn 2012
- Meetings: Wednesdays 4:00-5:00pm in CSE 624
- Join the class mailing list.
- This weekly seminar will focus on educational and computational aspects of collaborative problem solving and design, with a focus on designing multiplayer games. As we have in recent quarters, we will engage in a mix of activities including reading and discussing papers and systems, as well as actual design and testing of games using paper prototypes.
- Most students should register for 1 credit.
Schedule
Unscheduled:
- Caitlin Bonnar - educational game demos / papers
Scheduled:
- 9/26Introduction & organization
- 10/3Rob Thompson (robthomp@cs) will present his work, related to game design, possibly read this paper:
- Tanimoto, S., Robison, T., Fan S.. "A Game-Building Environment for Research in Collaborative Design" CIG 2009.
paper
- 10/10Sandra Fan, Steve Tanimoto, and/or Tyler Robison will present on CoSolve
-
Fan SB, Robison T, Tanimoto SL. "CoSolve: A System for Engaging Users in Computer-Supported Collaborative Problem Solving", VL/HCC 2012
- 10/17 Two part class:
- Zac Alstad will lead a discussion on the following paper:
Bos, N., Zimmerman, A., Olson, J., Yew, J., Yerkie, J., Dahl, E., et al. (2007). From shared databases to communities of practice: A taxonomy of collaboratories. Journal of Computer-Mediated Communication, 12(2), article 16. http://jcmc.indiana.edu/vol12/issue2/bos.html
(abstract)
(paper)
- Rob will lead a design discussion in the second half.
- 10/24(Industrial Affiliates Days)
- 10/31 Before class, post your social game ideas here: Game Ideas Google Doc, and we'll discuss them in class
- 11/7
- 11/14
- 11/21(Day before Thanksgiving)
- 11/28
- 12/5
Potential Papers
- Fischer, G., & Giaccardi, E. (2006) "Meta-Design: A Framework for the Future of End User Development." In H. Lieberman, F. Paterno, & V. Wulf (Eds.), End User Development . Empowering people to flexibly employ advanced information and communication technology, Kluwer Academic Publishers, Dordrecht, The Netherlands, pp. 427-457. paper
-
An Extended Theory of Human Problem Solving.
Pat Langley,
Seth Rogers.
link.
-
Decision Making and Problem Solving,
by Herbert A. Simon and Associates,
1986.
link.
- Shalom M. Fisch. "Making educational computer games 'educational.'"
IDC '05 Proceedings of the 2005 conference on Interaction design and children, Pages 56 - 61, ACM New York, NY, USA 2005.
paper
- Mansureh Kebritchi, , Atsusi Hirumi.
"Examining the pedagogical foundations of modern educational computer games." Computers & Education, Volume 51, Issue 4, Dec 2008.
paper
- Hakan Tuzun. "Motivating Learners in Educational Computer Games"
paper
-
Amory, A., Naicker, K., Vincent, J. and Adams, C. (1999), The use of computer games as an educational tool: identification of appropriate game types and game elements. British Journal of Educational Technology, 30: 311.321. doi: 10.1111/1467-8535.00121
paper
- K. Sedighian, A. S. Sedighian. "Can Educational Computer Games Help Educators Learn About the Psychology of Learning Mathematics in Children?"
In 18th Annual Meeting of the International Group for the Psychology of Mathematics Education -- the North American Chapter, Florida, USA (1996) Key: citeulike:383707
paper
- Kim, K.-J. and Bonk, C. J. (2002), Cross-cultural Comparisons of Online Collaboration. Journal of Computer-Mediated Communication, 8: 0. doi: 10.1111/j.1083-6101.2002.tb00163.x
paper