where the summation is over all pixels p in the window. The upside-down Delta operator is the gradient, and Ip is the intensity at pixel p.
The weights should
be chosen to be circularly symmetric (for rotation invariance). A common choice
is to use a 3x3 or
5x5 Gaussian mask.
Note that H is a 2x2 matrix. To find interest points, first compute the corner strength function
Once you've computed c for every point in the image, choose points where c is above a threshold. You also want c to be a local maximum in at least a 3x3 neighborhood.