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Level-Set
Methods [Faugeras & Keriven 1998]
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Evolve implicit
function by solving PDEs
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Transparency and
Matting [Szeliski & Golland 1998]
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Compute voxels
with alpha-channel
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Max Flow/Min
Cut [Roy
& Cox 1998]
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Graph theoretic
formulation
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Mesh-Based
Stereo [Fua & Leclerc 95]
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Mesh-based but
similar consistency formulation
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Virtualized
Reality [Narayan, Rander, Kanade 1998]
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Perform stereo 3
images at a time, merge results
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