Announcements
Active stereo with
structured light
Active stereo with
structured light
Laser scanning
3D cameras
Multiview stereo
Choosing the stereo
baseline
The Effect of Baseline on
Depth Estimation
Slide 9
Slide 10
Multibaseline Stereo
The visibility problem
Volumetric stereo
Discrete
formulation: Voxel Coloring
Complexity and
computability
Issues
Slide 17
Reconstruction from
Silhouettes (C = 2)
Volume intersection
Voxel algorithm for
volume intersection
Properties of Volume
Intersection
Slide 22
Voxel Coloring Approach
Depth Ordering: visit occluders first!
Panoramic Depth Ordering
Panoramic Depth Ordering
Panoramic Layering
Panoramic Layering
Compatible Camera
Configurations
Calibrated Image
Acquisition
Voxel Coloring Results
(Video)
Limitations of Depth
Ordering
Slide 33
Space Carving Algorithm
Which shape do you get?
Space Carving Algorithm
Multi-Pass Plane Sweep
Multi-Pass Plane Sweep
Multi-Pass Plane Sweep
Multi-Pass Plane Sweep
Multi-Pass Plane Sweep
Multi-Pass Plane Sweep
Space Carving
Results: African Violet
Space Carving
Results: Hand
Properties of Space
Carving
Alternatives to space
carving
Alternatives to space
carving
Level sets vs. space
carving
Current/Future Trends
Current/Future Trends
Current/Future Trends
References
References