Image feathering
Weight each image proportional to its distance from the edge
 (distance map [Danielsson, CVGIP 1980]
1. Generate weight map for each image
2. Sum up all of the weights and divide by sum:
weights sum up to 1:  wi’ = wi / ( ∑i wi)

Pyramid Blending

Slide 3

Laplacian image blend
Compute Laplacian pyramid
Compute Gaussian pyramid on weight image (can put this in A channel)
Blend Laplacians using Gaussian blurred weights
Reconstruct the final image
Q: How do we compute the original weights?
A: For horizontal panorama, use mid-lines
Q: How about for a general “3D” panorama?

Weight selection (3D panorama)
Idea: use original feather weights to select
strongest contributing image
Can be implemented using L-∞ norm: (p = 10)
wi’ = [wip / ( ∑i wip)]1/p