Inverse Warping
Get each pixel
I
0
(
u
0
) from its corresponding
location
u
1
=
h
(
u
0
) in
I
1
(
u
1
)
•
What if pixel comes from “between” two pixels?
•
Answer in next lecture…
h
(
u
0
)
x
1
x
0
I
1
(
u
1
)
I
0
(
u
0
)