Diffuse reflection governed by
Lambert’s law
•
Viewed brightness does not depend on viewing direction
•
Brightness
does
depend on direction of illumination
•
This is the model most often used in computer vision
Diffuse reflection
L
,
N
,
V
unit vectors
I
e
= outgoing radiance
I
i
= incoming radiance
Lambert’s Law:
BRDF for
Lambertian surface