10
Local Binary Partition Measure
100 101 103
40
50
80
50
60
90
•
For each pixel p, create an 8-bit number
b
1
b
2
b
3
b
4
b
5
b
6
b
7
b
8
,
where b
i
= 0 if neighbor i has value less than or equal to p’s
value and
1 otherwise.
•
Represent the texture in the image (or a region) by the
histogram of these numbers.
1 1 1 1 1 1 0 0
1
2
3
4
5
7
6
8