24
Structured Light
3D Computation
3D data can also be derived using
•
a single camera
•
•
a light source that can produce
stripe(s) on
the 3D object
light
source
x axis
f
(x
´,y´,f)
3D point
(x, y, z)
q
b
b
[x y z] = --------------- [x
´ y´ f]
f cot
q
- x´
(0,0,0)
3D
image