activate(void) | ArAction | [virtual] |
ArAction(const char *name, const char *description="") | ArAction | |
ArActionTurn(const char *name="turn", double speedStartTurn=200, double speedFullTurn=100, double turnAmount=15) | ArActionTurn | |
deactivate(void) | ArAction | [virtual] |
fire(ArActionDesired currentDesired) | ArActionTurn | [virtual] |
getArg(int number) | ArAction | [virtual] |
getDescription(void) | ArAction | [virtual] |
getDesired(void) | ArActionTurn | [inline, virtual] |
getName(void) | ArAction | [virtual] |
getNumArgs(void) | ArAction | [virtual] |
isActive(void) | ArAction | [virtual] |
print(void) | ArAction | [virtual] |
setNextArgument(ArArg const &arg) | ArAction | [protected] |
setRobot(ArRobot *robot) | ArAction | [virtual] |
~ArAction(void) | ArAction | [virtual] |
~ArActionTurn(void) | ArActionTurn | [virtual] |