End 2 End

From: Masaharu Kobashi (mkbsh@cs.washington.edu)
Date: Tue Oct 12 2004 - 20:28:19 PDT

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    1. Main result of the paper

       The paper proposes a design principle that helps system designers
       to decide on what functions be installed at what level.
       It describes many situations where functions should be moved
       up to the application level (end) instead of installing at a lower
       level presenting plenty of examples.

    2. Strengths in this paper

       The authors provide plenty of examples to explain their principle.
       As far as those examples are concerned, they make good cases to
       support their claim.

       It provides some insight in designing a system in determining what
       functions be put at what level.

    3. Limitations and suggested improvements

       They show a lot of example cases where functions should be moved
       up higher to the end points. If there are functions that are
       appropriate to be at the end points (applications), are there any
       functions that are not appropriate for the end-to-end?
       They do not even touch upon this side of the argument.

       There can be arguments against end-to-end. For example, for those
       functions that are shared by all or most of applications and do not
       do any harm to their performance or logical correctness can be
       rightfully installed at a lower level for the economy that many
       applications can share them, hence they can be collectively relieved
       of some burden.

       The authors also say about low level mechanism as "justified ONLY
       as performance enhancement". But there are great number of cases
       in the real world where performance is the paramount importance.
       In those cases, having duplicate functions at multiple levels
       is not a big problem as long as the vital goal, performance, can
       be attained. Authors seem to be a little biased and think little of
       performance because of their passion for making clean designs where
       no redundancy exists.

    4. Relevance today and future

       The proposed design principle is fine. But as long as those examples
       described in the paper are concerned, what they propose is probably
       obvious to most designers. As a practical matter, what is hard is
       to decide on the trade off among different goals such as performance
       and costs. As to the decision on this aspect the proposed guide is
       of no value. The authors say "the designer may be tempted to help
       the users by taking on more functions than necessary". But what is
       hard is to decide on what is the necessary functions at each level.
       As to this question, the paper does not provide a general principle.
       It presents only answers to some individual cases.


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