Review of The PIM Architecture for Wide-Area Multicast Routing

From: Alan L. Liu (aliu@cs.washington.edu)
Date: Tue Nov 09 2004 - 22:46:30 PST

  • Next message: Yuhan Cai: "Paper Review #12: The PIM Architecture for Wide-Area Multicast Routing"

    The paper introduces a multicast architecture that is designed to handle
    both dense and sparse membership. It is new in this respect because
    previous multicast architectures were designed for the former, so for
    sparse membership situations the overhead from sending membership
    information is too high.

    The paper describe cases where broadcasting membership information is
    unscalable. It's clear that those messages would flood out to the entire
    Internet, which is definitely Not A Good Thing. The paper also describes
    how a single tree based multicast scheme which cuts down on membership
    data broadcasts but has potential downsides in certain cases, for
    instance when packets do not travel over the shortest path. Therefore
    the paper suggests that there are certain cases one would want to use
    one versus the other. This heterogeneity drives PIM's design, which
    allows for either, and transitions between the two as well.

    One problem with the paper is in the quality of evaluation is limited to
    artificial use cases. For instance, all memberships and networks are
    randomly generated. We know now that the Internet does not resemble a
    random graph, and many properties cannot simply be applied from a random
    graph and transferred to the Internet.

    Using real traces would have been better, for instance if a very popular
    file were downloaded using unicast, one could instead show how different
    multicast methods would perform instead.

    Frankly, I don't see that much relevance of this paper to our present
    state of the Internet. Multicast seems to be such a fringe thing that
    even when it has appropriate uses (e.g., for streaming live video),
    content providers just overprovision. Seems like ISPs don't really care
    either because they make money on bits being pushed around the network,
    and I certainly never thought to myself, "gosh, it sure would be nice if
    I had a multicast client for <current situation>." But if things are
    cyclical and in the future bandwidth becomes scarce, one might want to
    revisit multicasting. Until then, is it really useful to come up with
    architectures that Internet routers must support?


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