CSE 457: Introduction to Computer Graphics

Time Line


Here is a rough schedule for where you should be during the project.

Friday,
November 1.

Help session for Project 2.

Monday,
November 4.
You should be done implementing a cubic Bezier curve (that is a Bezier which is specified by four control points). You'll need this for your Catmull-Rom and B-spline implementations.

Friday,
November 8.
The Frenet Frame should be functional, though probably not yet perfected; since it can take a while to fine tune, you shouldn't leave the Frenet Frame until last. You should also have started implementing one or more spline types.

Wednesday,
November 13.
Catmull-Rom and B-splines should be done, and the Frenet Frame should be looking good.

Friday,
November 15.
Both required bells should be well on their way to being done.

Monday,
November 18.
Project due date.

Friday,
November 22.
Artifact due date.


Send questions/comments to Katrin (katrin@cs)