"The inappropriate cannot be beautiful."
- Frank Lloyd Wright
The Future of Architecture (1953)

Homogeneous Coordinates are Good

Here are some of the many advantages of using homogeneous coordinates:
  1. Simpler formulas. With homogeneous coordinates, all the transforms discussed become linear maps, and can be represented by a single matrix. A set of points can be put through a series of transformations more efficiently by premultiplying the transform matrices and multiplying each point only by the final product matrix. Other things become simpler too. Consider the intersection of two lines

    This is the point

    In homogeneous coordinates, however, the intersection point can be represented as:

    This is the cross product of the vectors (a,b,c) and (r,s,t). It is cheaper to implement, as it eliminates a division operation. If integer arithmetic is used, the intersection point can be represented exactly.
  2. Fewer special cases. The homogeneous representation implicitly handles points at infinite distance. For instance, when computing the intersection of two lines, we normally need to check if they are parallel to avoid division by zero. With homogeneous representation, this need is obviated, as the representation can represent this case in the result. Care needs to be taken when doing the perspective division to recover the final point, but these checks apply only to the final step rather than each intermediate transformation.
  3. Unification & extension of concepts. All linear and affine transformations are unified in the concept of the projective transformation. The differences between circles, ellipses, parabolas, and hyperbolas disappear---all become instances of the same curve, nondegenerate conics.


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