You can find related material on different areas of CS over time, including some foundational resources on topics we cover.
Resources (by Topic)
University of Washington CSE
- WayBack Machine cs.washington.edu website (Dec. 21, 1996) - a fun adventure :)
- Ed Lazowska's page on the history of CSE at UW
- MSB feature with UW CSE history and introduction to CS1 as the "New CSE Building" in 2003
- History of UW CSE Growth (last updated 2019)
Game Theory
- Stanford Online Overview of Game Theory. https://plato.stanford.edu/entries/game-theory/
- Conway, J. On Numbers and Games (1976). Highly recommended book on foundations in game theory, inspiration for some of the games introduced in Game Theory week!
- Jaakko Hintikka on Knowledge and Game-Theoretical Semantics (another recommended book - Hintikka was a prominent 20th-century figure in game theory)
- Knuth's Surreal Numbers
Graphics
- Weisberg, D. The Engineering Design Revolution (2008). http://cadhistory.net
- Blomgren, R. and Kasik, D. "Early Investigation, Formulation, and Use of NURBS at Boeing". ACM SIGGRAPH Computer Graphics (2002)
- Krull, F.N. "The origin of computer graphics within General Motors".IEEE Annals of the History of Computing (1994)
- Sutherland, I. Sketchpad: A Man-Machine Graphical Communication System. (Technical Report, updated 2003)
- Massironi, M. The Psychology of Graphic Images: Seeing, Drawing, Communicating. (2001)
- Peddie, J. The History of Visual Magic in Computers: How Beautiful Images are Made in CAD, 3D, VR and AR. (2013)
- The Friendly Orange Glow, recommended in class (link to interesting article about writing the book, which also links to the book)
- Biography of Loren Carpenter (a UW CSE graduate) who was introduced in Week 4's talk with an interesting influence in computer graphics/industry and a SIGGRAPH 1980 computer-generated movie known as "Vol Libre".