Work in your project groups to further develop the game based on your wicked problem. Then create a report and short presentation addressing the issues below.
Include the following:
__str__
method as shown in class on Monday, May 22.
If you have a visualization of it, you can include that.
For Milestone C, please prepare a SHORT presentation involving 3 slides. One slide should be a revised timeline slide, which is an update of the timeline or map slide from Milestone B. Put an asterisk ("*") next to each item on the timeline that is different from what it was at Milestone B.
Your second slide should be a list representing the BACKLOG of your Scrum right after Milestone B.
Your third slide should be a list representing the BACKLOG of your Scrum here at Milestone C. (What code changes and features remain to be performed or added before Milestone D?)
The last required item for Milestone C is Python code that corresponds to what you specified for "Second Working Code" above. Make sure this is set up on Nicto in a folder named SZ_ALPHA. There should be a subfolder named according to your game. Within the subfolder should be both a game-formulation file (e.g., OurWickedGame.py) and a corresponding visualization file (e.g., OurWickedGame_SVG_VIS_FOR_BRIFL.py). This code should work correctly with SZ001.py, so that when started from within the game code folder, a command such as the following will correctly start a session:
../SZ001.py OurWickedGame 5555Then anyone playing the game would point a browser to
http://nicto.cs.washington.edu:5555and sign in, choose a role, etc.