CSE 481p Spring 2018
Course Calendar

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March
MondayTuesdayWednesdayThursdayFriday
26
11:00-12:20 Lecture
OUG 136
Introduction
slides
27 28
11:00-12:20 Lecture
OUG 136
The Classical Theory of Problem Solving
slides
29 30

April
MondayTuesdayWednesdayThursdayFriday
02
11:00-12:20 Lecture
OUG 136
Classic Puzzles
slides
23:59 P0 due
03 04
11:00-12:20 Lecture
OUG 136
Introduction to Problem Formulation
slides
05 06
09
11:00-12:20 Lecture
OUG 136
Wicked Problems Overview
slides
10 11
11:00-12:20 Lecture
OUG 136
Games Based on Wicked Problems
23:59 P1 due
12 13
16
11:00-12:20 Lecture
OUG 136
Working with the SZ_Alpha software
17 18
11:00-12:20 Lecture
OUG 136
Categorizing wicked problems; working in groups; actual partnerships.
23:59 P2 due
19 20
23
11:00-12:20 Lecture
OUG 136
Agile and Scrum Methods
24 25
11:00-12:20 Lecture
OUG 136
Development Methodology: Iterative Design of Games
slides
26 27
30
11:00-12:20 Lecture
OUG 136
Lab day
23:59 P3A due
01 02
11:00-12:20 Lecture
OUG 136
Milestone P3A presentations
03 04

May
MondayTuesdayWednesdayThursdayFriday
07
11:00-12:20 Lecture
OUG 136
Game Design Basics
slides
08 09
11:00-12:20 Lecture
OUG 136
Demonstrations of First Working Code, Selected Milestone B Presentations
23:59 P3B due
10 11
14
11:00-12:20 Lecture
OUG 136
Learning Curves and Timelines
15 16
11:00-12:20 Lecture
OUG 136
The Prisoner's Dilemma and Game Theory
slides
23:59 P3C due
17 18
21
11:00-12:20 Lecture
OUG 136
Solver/Player Roles in Problem Formulations
22 23
11:00-12:20 Lecture
OUG 136
Problem Space Visualization
23:59 P3D due
24 25
28
Memorial Day
29 30
11:00-12:20 Lecture
OUG 136
Demos and Presentations
31 01
23:59 P3E due