- CrystalSpace
- Full C++ game engine, having trouble keeping up with the times
- NeL - "Our platform for the next-generation of Persistent Worlds."
- Genesis3D - Another OpenSource 3D
engine. This engine doesn't do well for expansive outdoors or large rooms.
But, it runs pretty quickly and is geared more for first-person-shooter genre.
- world-editor
- added this link because I didn't see it linked off of Genesis3D's site...
- NoLF - official site.
Source available.
- WildTangent - Web-enabled, Java (C/C++) engine
- OGRE - OGRE Object-oriented Graphics Rendering Engine (C++)
- FMOD - Free for non-commerical use
- OpenAL - "OpenAL is a cross-platform 3D audio API appropriate for use with gaming applications..."