Game Design Readings
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Game Taxonomies: A High Level Framework for Game Analysis and Design,
Craig A. Lindley, Gamasutra, October 2003.
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Game Design Methods: A 2003 Survey,
Bernd Kreimeier, Gamasutra, March 2003.
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Not Just Rappers and Athletes: Minorities in Video Games,
Ernest Adams, Gamasutra, August 2003.
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The Art of Computer Game Design,
Chris Crawford. A book, from 1982. See especially
Chapter 5.