![collapse wedge](Expanded.png) 3/31/05: Brain Storming
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![collapse wedge](Expanded.png) Output
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![collapse wedge](Expanded.png) Where/What
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![collapse wedge](Expanded.png) A game?
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![*](LeafRowHandle.png) single player
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![*](LeafRowHandle.png) Ongoing game played by all who walk by
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![*](LeafRowHandle.png) Trivia
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![*](LeafRowHandle.png) memory games/simon
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![*](LeafRowHandle.png) run-run revolution
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![*](LeafRowHandle.png) gesture game
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![*](LeafRowHandle.png) scavenger hunt game
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![*](LeafRowHandle.png) the wall is looking for you
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![*](LeafRowHandle.png) Virtual pet
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![collapse wedge](Expanded.png) Wall
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![*](LeafRowHandle.png) eye level
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![*](LeafRowHandle.png) really high
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![collapse wedge](Expanded.png) 3D
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![*](LeafRowHandle.png) Wall
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![*](LeafRowHandle.png) Pedestal
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![*](LeafRowHandle.png) Hang from something
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![collapse wedge](Expanded.png) Functional
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![*](LeafRowHandle.png) clock
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![*](LeafRowHandle.png) building status
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![*](LeafRowHandle.png) weather
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![collapse wedge](Expanded.png) personalized web info
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![*](LeafRowHandle.png) bus schedule
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![*](LeafRowHandle.png) web
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![collapse wedge](Expanded.png) time-based information
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![*](LeafRowHandle.png) important dates/past events
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![*](LeafRowHandle.png) automated aim client
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![collapse wedge](Expanded.png) How
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![*](LeafRowHandle.png) Dispensing food
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![collapse wedge](Expanded.png) Leds
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![*](LeafRowHandle.png) lots and lots of single color leds
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![*](LeafRowHandle.png) fewer, brighter multicolored ones
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![collapse wedge](Expanded.png) Screens
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![*](LeafRowHandle.png) lcd
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![*](LeafRowHandle.png) led arrays/marquee sign
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![*](LeafRowHandle.png) touch screens $$$
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![collapse wedge](Expanded.png) Speakers
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![*](LeafRowHandle.png) localized sound
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![*](LeafRowHandle.png) Projectors
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![collapse wedge](Expanded.png) Fluids
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![*](LeafRowHandle.png) Bubbly walls
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![collapse wedge](Expanded.png) fans
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![*](LeafRowHandle.png) move air
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![*](LeafRowHandle.png) make things flutter/blow
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![collapse wedge](Expanded.png) Motors
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![*](LeafRowHandle.png) Servos
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![*](LeafRowHandle.png) solenoids
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![*](LeafRowHandle.png) steppers
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![collapse wedge](Expanded.png) Input
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![collapse wedge](Expanded.png) keyboard/buttons
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![*](LeafRowHandle.png) keyboard/key pad
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![*](LeafRowHandle.png) borg keyboard
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![collapse wedge](Expanded.png) sound
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![*](LeafRowHandle.png) localization
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![*](LeafRowHandle.png) ambient noise
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![*](LeafRowHandle.png) gait detection
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![*](LeafRowHandle.png) tone/timbre
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![*](LeafRowHandle.png) detecting people
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![*](LeafRowHandle.png) music detection
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![*](LeafRowHandle.png) speech recognition
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![*](LeafRowHandle.png) mood recognition
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![collapse wedge](Expanded.png) visual
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![collapse wedge](Expanded.png) cameras
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![*](LeafRowHandle.png) local or remote camera
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![*](LeafRowHandle.png) object recognition
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![*](LeafRowHandle.png) facial recognition/expressions
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![*](LeafRowHandle.png) movement
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![*](LeafRowHandle.png) gesture recognition
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![*](LeafRowHandle.png) stereo
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![*](LeafRowHandle.png) infrared
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![*](LeafRowHandle.png) brightness
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![*](LeafRowHandle.png) temperature
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![*](LeafRowHandle.png) electro-static change
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![*](LeafRowHandle.png) humidity
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![*](LeafRowHandle.png) barometric temperature
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![collapse wedge](Expanded.png) touch
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![*](LeafRowHandle.png) weight sensors
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![*](LeafRowHandle.png) however those touch-sensitive lamps work
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![*](LeafRowHandle.png) switches
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![*](LeafRowHandle.png) tilt/pitch/yaw
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![collapse wedge](Expanded.png) Ideas
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![*](LeafRowHandle.png) mood wall
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![*](LeafRowHandle.png) light organ
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![*](LeafRowHandle.png) clock
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![*](LeafRowHandle.png) mood clock
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![*](LeafRowHandle.png) silohuette wall
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![*](LeafRowHandle.png) virtual mirror
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![*](LeafRowHandle.png) fun house mirror
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![*](LeafRowHandle.png) 3d face human
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![*](LeafRowHandle.png) 3d face non-human
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![*](LeafRowHandle.png) sensory chamber
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![*](LeafRowHandle.png) diarama
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![*](LeafRowHandle.png) virtual band
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![*](LeafRowHandle.png) virtual drum set
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