Summary:

To create a tool that combines educational benefits with fun to use packages, we decided to design Etank. Using Etank allows students to learn basic programming concepts by controlling movements of Etank. 

We began the process by considering possible considerations and difficulties we expected to encounter.  We gave more time in our scheduling to handle these issues.  To speed up the design and implementation phase we will work in teams of parallel twos.  Each team will take responsibility of a task and will finish in two weeks. We allowed three weeks for final debugging and integrating the product.