From: Peter Laigar [laigar@cs.washington.edu] Sent: Monday, March 12, 2001 6:19 PM To: Larry Arnstein Subject: Re: Final Projects and Review Session Hi Larry, Our (me, peter T, alex) PonG game is attached. It works just like ordinary pong, but with a few extensions. The paddles can move horizontally, as well as vertically hopefully giving a more intresting game. Once a ball reaches a high enough speed, we reduce the speed of it, and inserts a new ball in the center of the screen. There is a max of 4 simultaneous balls. There are some bugs/extra features in the game: Spontaneous recombination/elimination of balls. Inputs: Keys a,s,d,w to control the left paddle, ,left shift to stop it. Keys j,k,l,i to control the right paddle, space to stop it. "1" to reset the game. We chose not to let the players hold down the keys to move the paddles. This is since we would get the effect of the players overwriting each others keystrokes, only letting one player making active moves at a given time. This makes the paddles a little hard to control, but we think it was still better than the other option. Outputs: VGA display (runs at 25Mhz, on the XSV300 board) /Peter On Mon, 12 Mar 2001, Larry Arnstein wrote: > Hello Everyone, > > Thank you for your understanding last week. I now have a son named Atkin > Arnstein born on Friday 3/9 at 1:25am. Everyone is healthy and happy. I am > sorry that I did not make it back for the demos. I will be holding a review > session at 6:30pm on Tuesday evening (tomorrow) in room 324. And, I would > very much like to see some project demos before hand. I will be in the lab > from 5:30 to 6:30 to see any demos for those of you that have the time to > show me. > > For all groups...mail me a brief description of your project along with your > project archive by Thursday night so that I can post them on the web for > future reference. Include any information that would be helpful for someone > trying to run your demo. For example, please specify which hardware platform > it was tested on, at what clock rate, inputs and outputs, etc. > > Larry > > > > Assistant Research Professor > University of Washington > Department of Computer Science & Engineering > (206) 685-9138 > www.cs.washington.edu/homes/larrya > > >