// GravMouse.h : main header file for the GRAVMOUSE application // By Adam Rea, Travis Martin and Michael Goldschmidt #if !defined(AFX_GRAVMOUSE_H__670CD85A_FB76_457D_9D7A_49F0FA76B9B4__INCLUDED_) #define AFX_GRAVMOUSE_H__670CD85A_FB76_457D_9D7A_49F0FA76B9B4__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CGravMouseApp: // See GravMouse.cpp for the implementation of this class // class CGravMouseApp : public CWinApp { public: CGravMouseApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CGravMouseApp) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CGravMouseApp) //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_GRAVMOUSE_H__670CD85A_FB76_457D_9D7A_49F0FA76B9B4__INCLUDED_)