Brian I 500 - make one continuous shot, start looking straight at CW - pull hand out of frame (let's get rid of the fade) - Mei is graceful, reflect that in hand motion - could kind of touch it, then pull away - give more time to the I 700 motion (Oyon swinging Mei) C 200 - use IK on the horse legs, will be easier to make it less floaty - continue work on the horse settling, shouldn't ever be completely still - Mei: pose at 160 doesn't fit the transition to run - Mei: orient her so we get the best silhouette - have her run from screen left to screen right (she is already in position to run left after dismounting) D 1100 D 1200 D 1300 D 1600 - do horse rearing back as a cycle, long enough so it can be used in these two shots as well as D 1300 and D 1600 Elizabeth A 400 - head peaking in, framed by entrance - keep it to one grab A 800 - change Oyon's right arm to patting instead of rubbing Happy I 1400 - add facial expression, playblast A 1000 - Order of action: start shot with no hands, have Mei place her hand gently onto the city, then Oyon puts down the cup, and very gently and tentatively places her hand on top of Mei's D 2000 - scissors should drop into shot first, followed by Oyon's hand - use your sit as reference for how the arm should drop (last arm swing) Daren M 100, 200 - M 100: work with Nick and Jimmy on a first pass that includes all of the new textures, new cloud motion, and new tapestry motion (wind) U 400 - test out face rig D 2100 - test out face rig U 100 - finish shot U 300 - finish shot Jimmy D 1800 - show us acting reference/do reference (not just Karen's) U 1600 U 1800 - curve on the way in - scissors dip down snip motion, but snip motion should be quick - anticiplation before cut (raise tip of scissors, open more) - provide reference I 400 - provide reference using new camera, Mei still needs to finish with the hand/needle in frame Ryan I 200 - Oyon has a gentle motherly touch with her hands, needs reference! - have Oyon guide Mei's hand all the way through one stitch - Oyon's hand shouldn't obscure Mei's hand as much (move Oyon's hand down toward Mei's wrist) - Use sewing kit for the reference D 900 - test out Oyon face rig C 600-900 (mei) - do facial expressions, don't worry about bird - Andrea will provide bird motion soon D 600 - put in new CW characters Andrea C 600-900 - bird cycle, stepped mode (like the rest of the CW motion) - add at least 10 birds (use motion paths, offset cycles) Marianne C 300 - add two seconds before Mei drops bottle, after opening the door - motion shouldn't stop completely (do moving hold) - work on weight in Mei's step, do reference - motion on door opening needs to be quicker, follow through on the door - door is heavy, show this (Mei's shoulders, etc) - Mei should stand up fully once in the yurt I 1000 - facial expressions I 1200 - facial expressions M 600 - use Dan's reference FOR LATER: A 300 - less heaving, whole body is convulsing I 300 - it's a moment of bonding, have them sit closer together - make it look like they're enjoying themselves (reflect in facial expression as well) - turn Mei so she's more toward the camera, so we can see her face