Administration
- Barbara - Instructor - Everything
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Technical Assistants
- Works with individual students in teams and group leaders of those assigned teams.
- Assists with the evaluation of the student work.
- Provides guidance and professional, constructive attitude toward technical problem solving and workload completion.
- Provides technical assistance by presentation of technical material and technical troubleshooting.
- Works closely with instructor to ensure that the students learn to work well collaboratively and get their individual work accomplished in the most productive manner.
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Production Assistants
- Take notes during dailies
- Have notes reviewed by director
- Email notes out or have them posted online
- Take on miscellaneous duties that arise as necessary
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Group Leads
- Collect daily reports from the those in their group.
- Send weekly synopsis to the staff mailing list by Monday morning at 10 am.
- Recommend reference throughout the film and be sure to keep their area members on track and up to date.
- Assign projects to team members.
- Keep staff up-to-date of all meetings.
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Concept Art
- Create several schemes and ideas for each prop model and character model through drawings, paintings, and other customized art for the film and idea development.
- Produce color schemes for scenes with lighting group.
- Clarify the story further.
- Design the look and feel of the movie.
- Create 5x7 story boards to convey ideas and to obtain feedback from.
- Maintain written feedback to the lead in the form of critiques and progress reports.
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Reference
- Get references for all scenes and models (based on the real world).
- Work in closely with concept art to maintain the look and vision of the movie.
- Coordinate with prop and character modelers.
- When focusing in on final references, obtain as much information as possible.
- Maintain written feedback to the lead in the form of critiques and progress reports.
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Animatic/Layout
- Layout your assigned shots faithful to storyboard using stand-ins for the props and characters.
- Add appropriate camera moves.
- Add rough animation so the production team can get a good feel for the timing of the film * As the final models are approved, insert them into the layouts.
- Maintain written feedback to the lead in the form of critiques and progress reports.
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Shading
- Assign Color and Texture to Surfaces that are true to the look and feel of the film, concept art, and real life objects.
- Design and Test complex shading tricks such as animating shaders, and how to approach objects with complex features such as reflection and refraction.
- Create 3D painted textures where necessary.
- Create and add backdrops and background plates in shots that need them * Work with the lighting team to make sure that all of the surface detail comes through in the lighting.
- Maintain written feedback to the lead in the form of critiques and progress reports.
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Lighting
- Produce color schemes for scenes with lighting group.
- Create lighting tests showing the mood of the scene.
- Produce the final lighting for the scene, portraying the desired mood.
- Draw the viewer's eye towards the action.
- Maintain written feedback to the lead in the form of critiques and progress reports.
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Set and Prop Modeling
- Create all models which are not characters.
- Get as many references as possible for the models.
- Work with Concept Art to maintain the look and feel of movie.
- Keep models well labeled, clean, and rid of histories before importing into final scenes.
- Daily written feedback to the lead in the form of critiques and progress reports.
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Character Modeling
- Create the surfaces of the characters in the film.
- Model surfaces correctly to ensure that they animate properly.
- Work closely with the character rigging group to make sure that the models are built correctly.
- Create different designs/models for characters for testing, as necessary.
- Create multiple character designs for each character, as needed, to be used for jumping/running, extreme close-ups, etc.
- Daily written feedback to the lead in the form of critiques and progress reports.
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Rigging
- Build a skeleton for the character.
- Ensuring proper skin deformation in a variety of poses.
- Setting up controls for animation (IK, blendshapes for > facial expressions, etc).
- Work closely with the motion group to ensure that the animation controls are easy to use, and that all necessary animation can be achieved with the setups.
- Daily written feedback in the form of critiques and progress reports must be maintained.
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Motion
- Animation (primarily of characters) in the film.
- Define the qualities of each character and their role in the to ensure consistency in how the character is animated.
- Analyze acting and action for the film as a whole and for each shot.
- Create/find reference for each shot as necessary.
- Make sure that the character's actions/acting are consistent.
- Storyboard and write up shots before animating.
- Make sure shots are critiqued constantly.
- Each group member will be assigned specific shots with clear due dates.
- Maintain daily written feedback with lead in the form of critiques and progress reports.
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Poster
- Design, render and add approved text on a movie style poster appropriate to the needs of the film.
- Work with the Director to make sure the data get to the printer and is printed in a timely manner.
- Design small leaflet style credits for screenings and DVD sleeves for DVD and CD distribution.
- Create methods of implementing special effects as needed in the production.
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Rendering
- Use and understand render farm
- Support the render farm as necessary
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- Understand the use and needs for motion blur, layering, compositing etc.
- Where to place the renders so they are easy to find and are static for the compositing team.
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Special Effects
- Create methods of implementing special effects as needed in the production.
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Sound
- Add sound and foley to movie.
- Ensure that all sounds used are not copy-right protected. If they are, research to see how easy it would be to obtain permission to use.
- Maintain daily written feedback with lead in the form of critiques and progress reports.
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Post Production
- Set up a Post Production pipeline.
- Add titles and credits.
- Image processing on final renders.
- Composite layers and various other elements.
- Add sound effects and music tracks created by the foley group.
- Create DVD Menu.
- Output final product to DVD and other medium.
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