Project #2B:
Modeling a sailboat with NURBS
Reference
text and tutorials:
Online
PDF: Getting Started with Maya 7.0
Review
Chapter 4 NURBS Modeling - Lessons 3
Optional
Text (In Lab): Maya 6 for Windows and Macintosh: Visual QuickStart
Guide by Danny Riddell
Review
Chapters - 4, 5, 6 and 7
Assignment
Details:
What to do:
Model a (1)
sailboat of your own design with NURBS surfaces.
For full
credit, boats should include:
hull (Should
be complete from week 1)
deck
cabin
mast/boom
sails
Turn-in:
Please turn
in your Maya .ma or .mb file for your completed
sailboat, as well as a high quality 800x600 png
Tips:
Be sure to
start early so you can bring your questions and problems to office hours.
Name your
components as soon as you create them. It'll be much easier than changing them
all later. Make sure the names you choose are simple and easy to type. When you
need to pick one little part of a complex model, it is MUCH easier to pick it
by name than with the mouse.
Take the time
to learn the keyboard shortcuts (especially for transforming the camera), the
marking menus, and how to customize your workspace.
Last but not
least - save EARLY and save OFTEN!