Project #2B: Modeling a sailboat with NURBS

 

Reference text and tutorials:

Online PDF: Getting Started with Maya 7.0

Review Chapter 4 NURBS Modeling - Lessons 3

Optional Text (In Lab): Maya 6 for Windows and Macintosh: Visual QuickStart Guide by Danny Riddell

Review Chapters - 4, 5, 6 and 7

 

Assignment Details:

What to do:

Model a (1) sailboat of your own design with NURBS surfaces.

For full credit, boats should include:

hull  (Should be complete from week 1)

deck

cabin

mast/boom

sails

Turn-in:

Please turn in your Maya .ma or .mb file for your completed sailboat, as well as a high quality 800x600 png

 

Tips:

Be sure to start early so you can bring your questions and problems to office hours.

Name your components as soon as you create them. It'll be much easier than changing them all later. Make sure the names you choose are simple and easy to type. When you need to pick one little part of a complex model, it is MUCH easier to pick it by name than with the mouse.

Take the time to learn the keyboard shortcuts (especially for transforming the camera), the marking menus, and how to customize your workspace.

Last but not least - save EARLY and save OFTEN!