![](orange_with_lights.jpg) All lights |
![](key_light.jpg) Key light = main light illuminating the orange |
![](fill_light_left.jpg) Fill light (left) = fills up darker areas |
![](fill_light_bottom.jpg) Fill light (bottom) = fills up darker areas |
![](bounce_light.jpg) Bounce light = light contribution from the ground |
![](rim_light.jpg) Rim light = used to cut out the edge of the orange |
![](kicker_top.jpg) Kicker (top) = similar to key, make edges stand out |
![](kicker_right.jpg) Kicker (right) = similar to key, make edges stand out |
![](kicker_right2.jpg) Kicker (right) = similar to key, make edges stand out |
![](specular_light.jpg) Specular light = makes the orange have a shiny reflection |
![](contact_shadow_light.jpg) Contact shadow light = makes the contact shadow at the base of the orange |
![](background_key.jpg) Background Key = main light on the background |
![](background_fill.jpg) Background fill = fills up darker areas |