|CSE 458 - COMPUTER ANIMATION - AUTUMN 2005|
CSE 458 introduces basic principles, such as modeling, shading, lighting and motion, of computer generated animation. Students from Art, ARCH, CSE, and Music team up on projects to be built on commercially-available modeling and lighting packages.
Time: TTh 10:30 - 11:50 AM
Place: Sieg 332
Lab Re-Imaging: Wed 1 - 6 AM
Lab machines in Sieg 329 are unavailable during the re-imaging process.
-11/29 - Added model library. Updated rigging tutorial. Added project 7 revision due date.
-11/22 - Added final project.
-11/17 - Added project 7.
-11/15 - Added the solution file for project 6.
-11/10 - Added project 6.
-11/9 - Corrected shaded objects due date. Added group project page.
-11/8 - Added reading/tutorial #5 assignment.
-11/3 - Added project 5.
-10/30 - Updated the Light Cove files. There are now two different versions: the original and a faster version.
-10/28 - Updated project description for project 4.
-10/27 - Corrected project 4 due date. Added project 2 revisions due date.
-10/27 - Added project 4.
-10/20 - Added project 3.
-10/18 - Added reading/tutorial #4 assignment.
-10/13 - Added project 2, Alias Bonus Tools, and some links to 3D websites.
-10/11 - Added reading/tutorial #3 assignment.
-10/5 - Added project 1 details and TA office hours.
-10/4 - Added reading/tutorial #2 assignment.
-9/29 - Added class schedule, grading policy, and reading/tutorial #1 assignment.
-9/28 - Online. Links for the items at right will be gradually filled in.
|University of Washington, Seattle - 2005|