FOR HW 5
1. Download the original Shading Folder , bottle.zip , and tile_textures.zip
2. Unzip file and put it into your own directory.
HOW TO REFERENCE AN IMAGE FILE IN YOUR SHADING NETWORK
When referencing an image that you have in a particular shader, Always a.) place the image file into your directory, (i.e. X:\CSE458_au03\YOUR_FOLDER\Blah.tif ) NOT on your desktop (i.e. C:\documents_and_settings\blahblah\desktop\blahblah.tif ). b.) use ABSOLUTE PATHS so instead of X:\CSE458_au03\YOUR_FOLDER\Blah.tif it will be \\gfilesrv2.cs.washington.edu\student_data\CSE458_au03\YOUR_FOLDER\Blah.tif