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Autumn 2003 |
Assigned: |
Tuesday, Oct 14,
2003 |
Due |
Monday, Oct 21,
2003 |
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Turn-in
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One image of your modeled poly hand
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One image of your modeled poly head
Please save all your Maya .ma or .mb file at
\\gfilesrv2\student_data\cse458_au03\_Shared\_Project TurnIn
Email an 800X600 high quality JPG
screen grab to cse458-staff@cs.washington.edu
by EOD Monday Oct 20, 2003.
Please name your file “yourlastname_yourfirstname_projectname”.jpg
“yourlastname_yourfirstname_projectname”.mb or.ma
Complete exercises from the following pdf file: instantmaya.pdf or at \\gfilesrv2\student_data\cse458_au03\_Shared\_pdf
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2 Polygonal
Modeling
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4 Subdivision
Surfaces
Use poly/subdivision
modeling tools to model a head and hand.
Tools/ techniques
Poly Hand/Face:
View>Images planes>Import image…
Create>Poly/subdivison primitives
Edit Polygon>Split Polygon Tool
Edit Polygons>Extrude Face / Extrude Edge
Polygon>Smooth
Edit Polygons> Merge Vertices
Edit Polygons> Normals> Soften/Harden
Display>Custom Polygon Display options>
Backface Culling>on
Polygons>Combine
Modify> convert> Subdiv to Polygons
SudD Hand/Face
Modify> convert> Polygons to Subdiv
Sudiv Surface> Poly Proxy mode/Standard
mode
Refine
Additional Resources
http://www.alias.com/eng/community/3d101/index.jhtml?cat=2&list=1&x=8&y=8
http://www.highend3d.com/maya/tutorials/modelingears/
http://www.highend3d.com/maya/tutorials/michaelb/seamless1.3d
http://www.highend3d.com/maya/tutorials/subdiv/
http://www.highend3d.com/global/tutorials/subdmodel/
Reference
info
http://creative.gettyimages.com/photodisc/
http://www.highend3d.com/maya/tutorials/patch/
http://www.highend3d.com/maya/tutorials/peter/model2.3d