Comments
~500,000 tris, area lights, 256 rays per pixel. Shape mesh made in Cinema4d by taking a cylinder and doing some extrudes per face + smoothing rendering time: ~7 hours on an 8 core azure instance
Raytraced Scene
![Raytraced Scene](photo.png)
~500,000 tris, area lights, 256 rays per pixel. Shape mesh made in Cinema4d by taking a cylinder and doing some extrudes per face + smoothing rendering time: ~7 hours on an 8 core azure instance