Comments
A nighttime indoor pool scene. I used caustics for the water caustic effects, constructive solid geometry to place lights in the pool walls, soft shadows, texture mapping, bump mapping, and anti-aliasing.
Raytraced Scene

A nighttime indoor pool scene. I used caustics for the water caustic effects, constructive solid geometry to place lights in the pool walls, soft shadows, texture mapping, bump mapping, and anti-aliasing.