Comments
We implemented texture mapping, which helped make Lil' Cthulhu's eyes look reasonable. There's also an interesting bump map shader for use with a very wavy texture. Note that Cthulhu's feet are surfaces of revolution for Bezier curves.
We implemented texture mapping, which helped make Lil' Cthulhu's eyes look reasonable. There's also an interesting bump map shader for use with a very wavy texture. Note that Cthulhu's feet are surfaces of revolution for Bezier curves.