CSE 457 Introduction to Computer Graphics
Autumn Quarter 2006

Lecture Notes and Applets

Here are online copies of the slides used in lectures. Please avoid printing them out! We always make enough printed copies for the whole class; if you missed one, there are probably extra copies in the filing cabinet in the graphics instructional lab. Look there first rather than wasting paper. Note also that Acrobat files are eminently readable online.

If you must print out a section of slides, try to print double-sided. Under UNIX, this typically involves adding an option like "-ZDuplex=DuplexNoTumble" to your lpr command. Under Windows, it's an option in the "advanced" tab of the print properties dialog. For the option "print on both sides", select "Long Side".

Thanks for saving paper!

Each lecture is provided in PDF format. In addition, the "extras" column contains links to relevant web pages and applets.







Displays and Frame Buffers Displays and Frame Buffers Vector Displays, Raster Displays,
LCD Displays
, OLED Displays


Image Processing Image Processing Image warp, Continuous 1D Convolution,
Discrete 1D convolutionSnoop


Affine Transformations

Affine Transformations

Change of basis,
Affine Transformation Game 


Hierarchical Modeling

Hierarchical Modeling

Hierarchy of transformations,
Robot Arm Example

5 Projections Projections Hitchcock Effect
6 Hidden surfaces Hidden surfaces Z-buffer, BSP Trees
7 Shading Shading

OpenGL shading applet,
Szymon's BRDF viewer

8 Ray Tracing Ray Tracing Photon Mapping,  
Triangle Intersections
Reflection/Refraction Applet
9 Anti-aliased and accelerated ray tracing Anti-aliased and accelerated ray tracing Nyquist Limit
10 Distribution ray tracing Distribution ray tracing
11 Texture mapping Texture mapping Texture Mapping Primitives,
Marble Applet,
Mip-Map Animation
12 Parametric curves Parametric curves Tcl/Tk curve demos (zip file),
Bezier Curves,
B-Splines, Curve Interpolation, C2-Interpolating Curves
13 Particle systems Particle systems Differential Equation Basics,
Particle System Dynamics,
Cloth, Fish, Snake, Cloth Demo,
Soda Constructor,
14 Parametric surfaces Parametric surfaces Bézier patch interactive demonstration
15 Subdivision curves and surfaces Subdivision curves and surfaces

Triangular Subdivision Surfaces,
Subdivision Tutorials and Online Demos

16 Animation principles Perlin Walkers, Pixar Shorts,
17 Final exam notes    

design by Ian Li, Fall '06 maintenance by Sierra Michels-Slettvet, sierra@cs CSE 457 Introduction to Computer Graphics
Fall Quarter 2006
  Last modified: Saturday, 09-Dec-2006 20:51:29 PST